Interview episode with game developer James Hague who was published in ANALOG and Antic magazines, is the author of Halcyon Days & maintainer of the Giant List of Classic Video Game Programmers. Atari Party 2015 is just around the corner!
Interview episode with Chuck Bueche, tech section on Star Raiders and the Atari 8-bit executable format, guest magazine coverage of Softalk, and the Atari Party: Davis CA, May 2, 2015!
Interview episode with Michael Current, maintainer of the Atari 8-bit FAQ and the Atari History Timeline; also covering the magazines from June 1981. Tech section on building Star Raiders, MAME cabinet update, and the Atari Party: Davis CA, May 2, 2015!
… For 24 more links, see the show notes
Magazines from May 1981 and a review of Eastern Front (1941) by Chris Crawford, and the triumphant reinstatement of the tech section of the podcast because I’ve found a manageable topic. Also, info about the Atari Party 2015 which I will attend and give away a Raspberry Pi.
- Thread about building my MAME cabinet
- Comparing the RPi to the Cray X-MP
- Raspberry Pi 2 announcement
- Raspberry Pi 2 specs
- Atari Party in Davis, CA, May 2, 2015
- RetroLink DB9 Joystick to USB cables
- My original linux driver
- Improved linux driver
- Raspberry Pi Model B
- AtariAge 8-bit High Score Club
- AtariAge 2 worthy video game podcasts
- S1500’s Classic Console Gamernews
Magazine coverage for April 1981 but jump ahead in time to cover our first homebrew game, Gem Drop by Bill Kendrick. Bill also invented one of the first software-driven graphics modes, called Super IRG, and we have an interview with him to talk about it.
Source:: Ep. 7: Apr 1981: Gem Drop (Homebrew)
In addition to the usual magazine coverage for March 1981, we look at the Apple ][ game Sabotage, converted to run on the Atari. I talk with Paul Hagstrom to get background knowledge on the Apple hardware, and get the inside story on the Sabotage conversion by the guy who did it, AtariAge user Shamus.
ANALOG 400/800 Magazine #2, Mar/Apr 1981
- Atari News
- Atari word processor review at Inverse ATASCII
- New Products
- Using Note & Point
- Type-in: Balance your Checkbook
- Type-in: Player/Missile graphics
- DMA timings
- Atari Graphics and Arcade Game Design, Chapter 6
- ANTIC Techincal
- Video timing diagram
- Type-in: Cannon Duel
- Listen: Music Composer Column
- VCS update
- Graphics clipping routine in BASIC by Tom Hudson
- The Game Room by Tom Repstad
… For 32 more links, see the show notes
Source:: Ep. 6: Mar 1981: Sabotage
This episode reviews the game Jawbreaker by John Harris and covers the February 1981 magazines Compute #9, Creative Computing Vol 7 #2, and introduces coverage of SoftSide Magazine. Anacronisticly included is coverage of my trip to the Portland Retro Gaming Expo 2014.
Special Section: Portland Retro Gaming Expo 2014
- target=”_blank”>Walkthrough of the arcade
- Ms. Pac-Man FAQ
- target=”_blank”>Howard Scott Warshaw’s panel
- target=”_blank”>David Crane, Gary Kitchen, Bob Smith from 2013 PRGE
- Intellivision Producitons
- target=”_blank”>Joe DeCuir from the 2013 PRGE
- target=”_blank”>DubiousGamingOnline PRGE Experiences, part 1
- target=”_blank”>DubiousGamingOnline PRGE Experiences, part 2
Compute #9, Feb 1981
- History of Personal Computing podcast
- MOS Technology KIM-1 single board computer
- OSI Superboard
- Review of the Atari 825 printer
- ad for daisywheen printer and typewriter combo
- More on the mysterious and unpredictable RND function
- Type-in: Ticker Tape Messages
- Type-in: colors and sounds with paddles
… For 34 more links, see the show notes
Source:: Ep. 5: Feb 1981: Jawbreaker
Welcome to January, 1981! Finally going month-by-month, Episode 4 includes the first ANALOG issue, Compute #8 and Creative Computing Vol 7 #1 and a review the game Caverns of Mars published first by APX then by Atari itself. And in my first interview, I talk with with Mike DesChenes, the co-founder of ANALOG Computing!
Interview with Mike DesChenes
Source:: Ep. 4: Jan 1981: Caverns of Mars
Finishing off 1980, Episode 3 includes coverage of the remaining 6 months of Creative Computing and Compute magazines, and a review of the game Space Invaders published by Atari.
Source:: Ep. 3: 1980, Part 2: Space Invaders
Welcome to 1980! Episode 2 includes coverage of the Creative Computing and Compute! magazines through the first half of 1980 and a review of the game Super Breakout by Atari.
Creative Computing v6, #1 Jan 1980
Creative Computing v6, #2 Feb 1980
… For 32 more links, see the show notes
Source:: Ep. 2: 1980, Part 1: Super Breakout